Friday, July 8, 2011

Welcome to the Game Balance Blog.

If you have ideas for what sort of game balance you want to discuss, ask away. Just remember that trolls are not welcome here and we should be fine, okay?

1 comment:

  1. What about character abilities?

    Should character's each have different weaknesses and strengths in a rock/paper/scissors kind of way (Hero A is strong against Hero B, but weak against Hero C).

    Or should all heros just be cosmetically different, but have the same fundamentally abilities and damage output so that one never has an advantage over the other except where player skill is involved?